This stores information about the mouse! What’s its state, where’s it pointed, do we even have one?
Instance Fields and Properties
|bool available||Is the mouse available to use? Most MR systems likely won’t have a mouse!|
|Vec2 pos||Position of the mouse relative to the window it’s in! This is the number of pixels from the top left corner of the screen.|
|Vec2 posChange||How much has the mouse’s position changed in the current frame? Measured in pixels.|
|float scroll||What’s the current scroll value for the mouse’s scroll wheel? TODO: Units|
|float scrollChange||How much has the scroll wheel value changed during this frame? TODO: Units|
Found an issue with these docs, or have some additional questions? Create an Issue on Github!